The CrustUnofficial guide

Published help only

The Crust Guides

All 29 published guides, grouped by what you are trying to do. Pages are added only when their answers can be traced to an official source.

Start Here

Start Here

The Crust Beginner's Guide: What to Do First on the Moon

A starting checklist for The Crust built only from official material: what the game asks you to build, the official order the tutorial pushes you through, the three systems that stop new players, and what 1.0 changed for first-time players.

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Start Here

The Crust Game Modes Explained: Prologue, Story Campaign and Sandbox 2.0

What each of The Crust's three entry points actually is, which one to pick first, what the official patch notes confirm about difficulty tiers, and the parts of the difficulty system the developer has never documented.

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Start Here

The Crust: Release Date, Price and Platforms (Checked September 2026)

What The Crust costs on Steam right now, which platforms the developer officially supports including macOS and Linux, the exact system requirements, and a straight answer on console versions.

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Start Here

The Crust Story Choices and Endings: What Is Confirmed and What Is Not

The Crust's campaign branches, the connection between choices and Earth's politics, the officially confirmed names of the Aurora project and CRUST Corp., and an honest split between developer-confirmed facts and community-only claims.

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Start Here

The Crust Walkthrough: Campaign Structure and the Official Quest Order

How The Crust's campaign is actually put together, the quest names the developer confirms, the endgame laser cannon chain recorded in the official mission log, and an honest map of how far most players get.

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Colony

Systems

Systems

The Crust Conveyors and Logistics Guide: Crossings, Directions and Storage

Why a conveyor in The Crust stops moving and how to fix it — the six real causes, what happens at a crossing, how to change direction with the V key, and which of the game's storage buildings actually solves your problem.

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Systems

The Crust Drones and Automation Guide: CPU Limits, Priorities and Idle Drones

How drones work in The Crust — the two drone types, why building more of them stops helping once CPU is the cap, the four priority levels including Super-Priority, and a diagnostic order for drones that idle, stop building or stop repairing.

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Systems

The Crust Power System Guide: Grid, Batteries and Surviving the Lunar Night

How power actually works in The Crust — every building in the in-game Electricity menu by its own name, why the first lunar night used to wipe colonies, what a Solar Flare does to surface batteries after the 1.0 rework, and what to do when the game tells you there is not enough power.

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Systems

The Crust Regolith Mining Guide: Veins, Deposits and Placing Your Extractor

How mining works in The Crust — the difference between underground excavation and surface deposits, what regolith richness means and why it makes every yield table conditional, how gas veins behave differently from ore veins, and why an extractor stops producing.

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Systems

The Crust Research Guide: Science Points, Branches and What to Unlock First

How research works in The Crust — the official names of the three branches versus the colour names players search for, seven documented sources of science points, why 'research order' has no fixed answer, and the difference between researching an upgrade and applying it.

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Systems

The Crust Resource Refining Guide: Oxides, Slag and Single vs Multi Refinery

The full refining chain in The Crust by its official module names — how regolith becomes oxides, how oxides become steel and titanium, the two real uses for slag, and an honest answer on why nobody can give you a fixed refinery ratio.

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Moon

Story & Events

Story & Events

The Crust Contracts Guide: Unlocking Organisations, Urgent Contracts and Empty Contract Lists

An empty contract list is usually one of three things: a filter left on, a reputation gate you have not met, or one of the five separate display bugs the developers have fixed over the game's life. Here is how contract access actually works, what an urgent story contract is, and why the Launch Station requirement changed twice.

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Story & Events

The Crust Global Events Guide: Meteorites, Solar Flares and Epidemics

Three events are announced by name in the 1.0 notes, and each one punishes a different kind of neglect — bad siting, bad power planning and bad hygiene. Here is what each event actually does, what the Anti-Meteorite Laser Cannon costs per shot, and why the official announcement history is the wrong place to look for event triggers.

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Story & Events

The Crust Laser Cannon Guide: Quest Stages, Triggers and Why the Wiki Is Out of Date

The final quest in The Crust is a staged construction project with a deadline, and its two names — laser gun in the interface, laser cannon in the patch notes — are both official. The in-game mission log shows a 7-stage build; the community wiki still documents 6. Here is the stage structure, the trigger chain, and the reputation link that decides how much help you get.

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Story & Events

The Crust Money and Market Guide: Market Price, Base Capitalisation and Earning Credits

The Crust does not have a 'market capitalisation' stat — the leaderboard tracks base capitalisation and its growth rate, and what counts toward it changed twice. Here is how market pricing actually works, why prices move, the official routes to credits, and the two money exploits the developers have already closed.

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Reference

Reference

The Crust Achievements Guide: All 28, Their Official Unlock Rates and the 7 With No Published Description

Every achievement in The Crust, with the developer's own description and the live Steam unlock rate for each — plus the seven whose conditions are hidden, the two that only exist because 1.0 shipped, and the achievement that was unobtainable for months until a hotfix fixed it.

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Reference

The Crust FAQ: Straight Answers to the Questions Players Actually Search For

The short answers to the questions this game generates most — release date, price, platforms, whether Early Access saves work, how many achievements there are, why drones stop and where the patch notes live — each one traced to an official source and linked to the page that covers it properly.

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Reference

The Crust Performance and Settings: What the Two Optimisation Passes Actually Changed

Where The Crust's frame rate went, from the two official optimisation passes — a near-doubling from the conveyor rework and a further large gain on big bases in 1.0 — plus the settings the patch notes confirm, the hotkeys, the official system requirements, and the searches that lead nowhere.

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Reference

The Crust Troubleshooting: What Breaks, What Was Fixed, and Which Patch Fixes Your Symptom

A symptom-first troubleshooting guide built from the developer's own fix log across 147 official patches. Drones stuck, saves that will not load, crashes, contracts that never appear, the macOS black screen workaround, and the AMD graphics fix — each one tied to the patch that resolved it.

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Reference

The Crust Patch Notes: All 101 Official Releases, 2023 to 1.0.12

Every official patch note for The Crust, dated in UTC and linked — 101 numbered releases plus 46 other official posts, from the 2023 demo hotfixes through Update 1.0.12, including the numbering errors the developer published themselves.

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Reference

What's New in The Crust 1.0: Planning Mode, Roads, the Finished Campaign and the Save That Won't Load

Everything 1.0 added, grouped and quoted from the developer's own release notes — Planning Mode, the road tool, the completed story campaign, global events, interior styles, the optimisation pass and two new modules — plus the one launch fact that catches every returning player: Early Access saves do not carry over.

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